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Top 30 Chinese game/non-game manufacturers in terms of overseas revenue in April 2026
Diandian_official
05/14/2026
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Top 30 Non Game Manufacturers in China's Overseas Revenue in April


During the statistical period, ByteDance continued to lead the Chinese non game manufacturers' overseas revenue ranking with an absolute advantage in April, with a slight increase in overseas revenue last month. Glority continues its growth trend in the first quarter, with its plant intelligent recognition and maintenance application "Picture This" experiencing a peak usage period during the transition from spring to summer. Combined with the annual Earth Day event, which goes live as scheduled and achieves expected popularity, it has driven significant growth in its application revenue in major markets such as the United States. This also helped its manufacturer's overall overseas revenue increase by over 38.8% last month, ranking second for the first time in nearly six months, surpassing JOYY (NASDAQ: YY).

Meitu (HK: 01357) has also maintained an upward trend in data since the beginning of the year. Thanks to the upgrade of AI technology, its image editing and beautification products have collectively enhanced their ability to process photo scene lighting, and the updates of related tools have been widely recognized by users. The flagship photo editing app Meitu has seen a stable increase in revenue for two consecutive months, while Airbrush, which focuses on portrait beautification, has become popular in Thailand, South Korea, and other places with its "One tap lighting edits", with monthly revenue growing by over 13.6% month on month. Under the stable growth trend, the overseas estimated monthly revenue of its manufacturers is once again approaching the 10 million US dollars mark.

Most of the data of manufacturers in the central part of the list rose slightly last month. Among them, ZHANGYUE (SH: 603533)'s several webtext applications performed well in T1 markets such as the United States, Taiwan, China, and Australia, driving their manufacturers' overseas revenue growth of more than 13.1% month on month, rising two places again.

The premium membership discount promotion launched by Bilibili's video streaming app "Bilibili" in Southeast Asia in the latter half of last month has shown initial results. Combined with the popularity of the popular new series "TenSura4" and "Wistoria2", it has driven the app's revenue to increase by over 17.8% month on month, which in turn has driven its manufacturer's overseas revenue to increase by 9.9% month on month. In addition, VeePro's data increased by over 8.3% again last month, further stabilizing its ranking on the list.

In addition, other vendors that improved their rankings last month include TP-LINK, HelloTalk, Appxy, Dahua (SZ: 002236), and Xiaoyi.





Top 30 Chinese game manufacturers in terms of overseas revenue in April


The continued activity of the new game market is accompanied by the continuous heating of the global mobile game market. While first-line manufacturers are accelerating their plans to launch new products, they are also intensively operating their products on the shelves, and various activities are coming in droves. The increase in competition intensity has further intensified the frequent changes in data and rankings of listed manufacturers. During the statistical period, there was no change in the top five rankings of the list, but the data showed fluctuations. Century Games (SZ: 002602) achieved a new high in overseas monthly revenue with a growth rate of 1.6%, while Tencent (HK: 00700) saw an overall overseas revenue increase of 10.2% on a month on month basis, driven by stable revenue growth from multiple products such as Age of Empires Mobile, TFT, and League of Legends.

Yostar's three main products, "Que Hun" and "Tomorrow's Ark" and "Azure Archive", which operate Japanese servers, experienced a surge in revenue in April. In late April, "Sparrow Soul" launched a collaborative activity with the well-known anime "Sword Art Online" (Sword Art Domain). With the support of local IP influence, the product's revenue in the Japanese market increased by over 585.5% last month. At the same time, the new Japanese version of "Arknights of Tomorrow", titled "Breaking Bad", also received a huge response in the Japanese market, with a revenue increase of over 283.4%. The explosion of its main products drove its overseas revenue to increase by over 189% month on month last month, returning to the top ten of the list.

Habby's new game "Dicero!" with "Dice+Roguelite" launched in late April has achieved a good start worldwide. As of the end of April, the product has accumulated estimated revenue of over 2.12 million US dollars, opening a new window for data growth. At the same time, the launch of the new version of the flagship product "Survivor!. io"'s vehicle system has driven the product's revenue recovery in major markets such as the United States, Japan, and South Korea. With the collaborative efforts of new and old products, it helped reverse the decline in overseas revenue last month, and the monthly data rebounded by over 15.1% compared to the previous month.

The data of manufacturers at the bottom of the list has been squeezed and declining due to increasingly fierce market competition. But among them, Qookka Games' Three Kingdoms SLG product "Three Kingdoms: Strategic Edition" reversed the declining trend of data in consecutive months last month, driven by major revenue sources such as Japan, South Korea, China, Hong Kong, Macao, and Taiwan. Overseas revenue increased by over 294.9% month on month, thereby driving the overall data of its manufacturers to rebound by 21.8%. YOUPINGAME has returned to the list after a month of stable revenue growth in the T1 market, especially in the Japanese market, thanks to its flagship pigeon product "Cell Survivor".

In addition, other vendors with significant ranking growth last month include NetEase (NASDAQ: NTES), Glacier Inc (SZ: 300533), BeheFun, and EWORLD.